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proximity network
the idea is to generate a network out of proximities between a set of points. we loop through a random point cloud and search for the two closest points to the current point. they are connected by a line and we draw circles to the points with the radius of half of the distance to the currents` closest point. the next step is to go into 3d. therefor we take the current and its closest two points and connect them by a polyline. further we adjust the poline`s brightness to its area. you get a 3d network of polylines which allowes one to think about creating spaces by only adjusting points` proximities. well, just a thought...![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibjM2-DgQ8P0J-swbe7uXp0b0dJIKLcw69vYg9_Y40YD2xznD7552umX5QvzLKC6AqzUJCh5An75WmYgQNcXDLxbnUGQyB9Iu1p8G9gHa2yV9XI8a6DHPkC2TD5CHKca1NNuTG7UdGQ28/s400/proximity01.jpg)
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